Changes for page 05 Medien einbinden
Last modified by Anna Paul-Hasenfuss on 10.05.2025
From version 21.1
edited by Anna Paul-Hasenfuss
on 10.04.2025
on 10.04.2025
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To version 20.1
edited by Anna Paul-Hasenfuss
on 10.04.2025
on 10.04.2025
Change comment:
There is no comment for this version
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... ... @@ -18,7 +18,7 @@ 18 18 19 19 With (% class="confluence-embedded-file-wrapper confluence-embedded-file-wrapper confluence-embedded-manual-size confluence-embedded-manual-size" %)[[image:ONYX._Include Library.Onyx Icons und Buttons.WebHome@Icon_HTML Ansicht öffnen.png||data-xwiki-image-style="img-icon" height="29" width="33"]](%%), you can edit content directly in an HTML view, where you can also use other markup languages. 20 20 21 -== Graphics andImages ==21 +== How to integrate graphics and images == 22 22 23 23 You can add images in the HTML editor using the function [[image:Icon_Bilder%20einf%C3%BCgen.png]] (insert/edit image). In the opened dialogue, you can select an image resource and make the necessary settings for the display. All common image formats (JPEG / JPG, GIF, PNG) and vector graphics (SVG) are supported. 24 24 ... ... @@ -32,7 +32,7 @@ 32 32 Confirm your entries with **OK**. The inserted image will be directly displayed in the HTML editor and in the preview. 33 33 34 34 35 -== Audio ==35 +== How to integrate audio == 36 36 37 37 Audio can be added in the HTML editor using the function (% class="confluence-embedded-file-wrapper confluence-embedded-file-wrapper confluence-embedded-manual-size confluence-embedded-manual-size" %)[[image:ONYX._Include Library.Onyx Icons und Buttons.WebHome@Icon_Audio einfügen.png||data-xwiki-image-style="img-icon" height="26" width="27"]](%%) (insert audio). You can decide how the audio should be integrated into your test content. 38 38 ... ... @@ -55,7 +55,7 @@ 55 55 [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.Video einbinden.WebHome@Editor - Video über Quellcode einbinden_de.png||data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="441"]] [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.Video einbinden.WebHome@Editor - Beispielquellcode einer Aufgabe.png||data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="445"]] 56 56 57 57 58 -== 3D Objects ==58 +== How to integrate 3D objects == 59 59 60 60 You can integrate interactive 3D models into all tests and tasks. This is possible thanks to the integration of [[x3dom>>url:https://www.x3dom.org/]], an XML-based description language. You can use this function in the HTML editor as well. Check the following page [[Integrating 3D Objects>>doc:.3D-Objekte einbinden.WebHome]]. 61 61 ... ... @@ -62,7 +62,7 @@ 62 62 [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.3D-Objekte einbinden.WebHome@Editor - 3D Objekt bewegen_de.png||alt="3D Objekt bewegen_de.png" data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="357"]] [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.3D-Objekte einbinden.WebHome@Editor - 3D Objekt einfügen_de.png||alt="3D Objekt einfügen_de.png" data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="525"]] 63 63 64 64 65 -== JSXGraph Objects ==65 +== How to integrate JSXGraph objects == 66 66 67 67 JSXGraph is a JavaScript library for creating interactive mathematical graphics and diagrams on the web. There is also a function for integrating JSXGraph objects in the HTML editor available. Further information and some examples can be found here [[How to integrate JSXGraph objects>>ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.JSXGraph Objekte nutzen.WebHome]] and [[How JSXGraph objects can be used.>>ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.JSXGraph Objekte nutzen.Beispiele zur Nutzung von JSX-Graph Objekten.WebHome]] 68 68